Images
All the art of the game in development, by category. Click an image to enlarge it. Everything may change before launch.
Units
Troops, bandits, mercenaries and townsfolk, by people. Click to see all eight directions.
Valan
Valani Recruit
Footman
Levy Crossbowman
Squire
Spearman
Crossbowman
Page
Pikeman
Veteran Crossbowman
Light Horseman
Knight
Sergeant
Master Crossbowman
Vanguard
Champion
Pennon Knight
Corvus
Corvine Recruit
Clan Warrior
Hunter
Young Noble
Shield Soldier
Archer
Noble Hunter
Wall Spearman
Axeman
Woodland Archer
Black Feather
Wall Veteran
War Wolf
Longbowman
Black Wing
High Raven
Murth
Murthan Recruit
Tribesman
Tribal Archer
Saddle Lad
Adarga Spearman
Light Archer
Tribal Horseman
Rampart Guard
Jinete
Desert Archer
Alfaris
Almocaden
Veteran Jinete
Master Archer
Veteran Alfaris
Vanguard Alfaris
Bandits
Mercenaries
Townsfolk
Buildings
The builder's pieces as seen when visiting a settlement: houses, workshops, resource sites and defences of each people.
Valan · Houses
Timber house
Timber house, tall roof
Timber house with annex
Two-storey timber house
Stone house
Noble house
Landowner's house
Noble house with tower
Church
Valan · Workshops and food
Tailor
Blacksmith
Firewood cutter
Storehouse
Smithy, level 1
Smithy, level 2
Smithy, level 3
Mill
Granary
Valan · Services and trade
Valan · Resource sites
Hunter's cabin
Gatherer's cabin
Fisher's hut
Sheep pasture
Stud farm
Mine
Quarry
Lumber camp
Forester
Salt well
Valan · Defences
Barracks
Watchtower
Guardhouse
Stone wall
Stone gate
Wall tower
Wall corner
Wall stairs
Palisade
Palisade gate
Palisade tower
Corvus · Houses
Timber house
Timber house, tall roof
Timber house with annex
Two-storey timber house
Stone house
Noble house
Landowner's house
Noble house with tower
Church
Corvus · Workshops and food
Tailor
Blacksmith
Firewood cutter
Storehouse
Smithy, level 1
Smithy, level 2
Smithy, level 3
Mill
Granary
Corvus · Services and trade
Corvus · Resource sites
Hunter's cabin
Gatherer's cabin
Fisher's hut
Sheep pasture
Stud farm
Mine
Quarry
Lumber camp
Forester
Salt well
Corvus · Defences
Barracks
Watchtower
Guardhouse
Stone wall
Stone gate
Wall tower
Wall corner
Wall stairs
Palisade
Palisade gate
Palisade tower
Murth · Houses
Timber house
Timber house, tall roof
Timber house with annex
Two-storey timber house
Stone house
Noble house
Landowner's house
Noble house with tower
Church
Murth · Workshops and food
Tailor
Blacksmith
Firewood cutter
Storehouse
Smithy, level 1
Smithy, level 2
Smithy, level 3
Mill
Granary
Murth · Services and trade
Murth · Resource sites
Hunter's cabin
Gatherer's cabin
Fisher's hut
Sheep pasture
Stud farm
Mine
Quarry
Lumber camp
Forester
Salt well
Murth · Defences
Barracks
Watchtower
Guardhouse
Stone wall
Stone gate
Wall tower
Wall corner
Wall stairs
Palisade
Palisade gate
Palisade tower
Shared by the three peoples
Map works and sites
What shows on the campaign map: settlements, the lord's works, resource sites, deposits and terrain decoration.
Settlements · Valan
Settlements · Corvus
Settlements · Murth
Map works · Valan
Map works · Corvus
Map works · Murth
Map resource sites
Farm
Lumber wood
Quarry
Iron mine
Pasture
Stud farm
Salt well
Fenced site
Palisaded site
Site with tower
Deposits
Dense woodland
Medium woodland
Sparse woodland
Woodland, saplings
Woodland, stumps
Game
Wild fruit
Fertile soil
Natural pasture
Stone
Stone, half worked
Stone, exhausted
Iron vein
Iron vein, half worked
Iron vein, exhausted
Fish
Map decoration
Siege engines
The engines that join a siege, inside the settlement plan.
Weapons and forge
Forged weapons in four qualities and the parts that make them.
Forged weapons
One-handed sword, poor
One-handed sword, common
One-handed sword, fine
One-handed sword, masterwork
Two-handed weapon, poor
Two-handed weapon, common
Two-handed weapon, fine
Two-handed weapon, masterwork
Polearm, poor
Polearm, common
Polearm, fine
Polearm, masterwork
Bow, poor
Bow, common
Bow, fine
Bow, masterwork
Parts
Iron blade
Steel blade
Fine steel blade
Broad blade
Long iron blade
Long steel blade
Fine steel greatsword blade
Straight guard
Curved guard
Basket guard
Wooden grip
Leather grip
Wire grip
Long wooden grip
Long leather grip
Disc pommel
Pear pommel
Rose pommel
Leaf head
Steel head
Halberd head
Ash shaft
Long shaft
Iron-shod shaft
Yew limbs
Long limbs
Composite limbs
Hemp string
Silk string
Arms and portraits
House arms (symbol and field of your choosing) and the portraits of heroes and notables.
House arms
Lion on blue field
Raven on red field
Sun on purple field
Wolf on black field
Eagle on gold field
Tower on green field
Sword on wine field
Axe on silver field
Stag on green field
Moon on black field
Hero portraits
Valan hero 1
Valan hero 2
Valan hero 3
Valan hero 4
Valan hero 5
Valan hero 6
Corvus hero 1
Corvus hero 2
Corvus hero 3
Corvus hero 4
Corvus hero 5
Corvus hero 6
Murth hero 1
Murth hero 2
Murth hero 3
Murth hero 4
Murth hero 5
Murth hero 6
Town notables
Game scenes
Screenshots from the game in development, 1920×1080, English interface (September 2026). They may change before launch.
Siege: the engines advance
The founder's village, with the build palette
Battle: the clash
Map in winter: a caravan on the road
Visiting the large town
Building a road: the cost preview
Routes: a three-stop circuit
Diplomacy: trade deal and embargo
Forge: assembling the sword and refining
Hero's equipment and arsenal
Cavalry at the fallen gate
Map in spring: armies on the march
New campaign: choosing your people
Main menu
The village in winter: firewood and smoke
Road under construction
Founder: the start
The first houses
Journal: first steps
Hero sheet
Palisade drawn as a line
Rotated granary, ghost
Key art
The game's new art: cinematic painting, the same style as the Steam capsule. World scenes (the three peoples, the seasons, the sieges) and the store pieces. Generated by AI from the game's own design and reviewed by hand. They may change before launch.
World scenes
Three peoples, one land
Valan: summer afternoon
Valan: autumn harvest
Valan: siege by night
Corvus: autumn mist
Corvus: night of snow
Corvus: the harbour
Corvus: the siege
Murth: the founding
Murth: caravan at dawn
Murth: caravan at dawn (II)
Murth: the siege
Battle in the open field
Store pieces
Pen-and-wash studies
The earlier style, kept as a study: pen-and-wash menu backdrops, campaign cards, story scenes and event panels. Today's key art is in the category above. Illustrations generated by AI from the game's own design, reviewed by hand.
Menu backdrops
Three peoples, one land
Valan: summer afternoon
Valan: market inside the walls
Valan: the founding, with the cart
Valan: spring morning
Valan: the river and the bridge
Valan: autumn harvest
Valan: autumn rain
Valan: winter, firewood and snow
Valan: torchlit night at the gate
Valan: siege at the gate
Corvus: castle at winter dusk
Corvus: snowy night
Corvus: the founding, in the snow
Corvus: the spring thaw
Corvus: summer in the forest
Corvus: autumn mist
Corvus: harbour in winter
Corvus: siege of the tower
Murth: midday at the walls
Murth: starry night
Murth: caravan at dawn
Murth: dusk at the well
Murth: the founding, by the river
Murth: the date harvest
Murth: the oasis
Murth: sandstorm
Murth: siege at the gate
The caravan on the road
Battle in the open field
New-campaign cards
Card: the Valan people
Card: the Corvus people
Card: the Murth people
Card: founder mode
Card: wanderer origin
Card: hunter origin
Card: merchant origin
Card: soldier origin
Card: easy difficulty
Card: hard difficulty
Story scenes
Event panels
Panel: bountiful harvest
Panel: the fair
Panel: fire at the building site
Panel: the plague
Panel: blight in the fields
Panel: the quarrel
Batch 1: style studies
Style study: Valan house
Style study: Valan wall
Style study: Corvus house
Style study: Corvus castle
Style study: Murth house
Backdrop: summer in Valan
Backdrop: winter in Corvus
Backdrop: the dry season in Murth
Story, act 1: the village
Story, act 2: the merchant
Panel: the plague
Panel: three choices
The capsules, the logo and full-size screenshots are in the press kit.



































































































































