With release close, here is the first hour of a campaign in the order it tends to happen. Nothing here is forced; it is what the world asks of you.
You start on a road with a hero, four families and a cart of supplies. You ride until the ground looks right, with trees in reach and water not too close, and found. The first streets and houses go up, and families move in as houses are finished.
Then the village starts asking. The headman wants a market, then a granary before the harvest. You ride to the nearest neighbours, see what is cheap there and dear at home, and make a first sale. A caravan route turns that sale into a habit.
Somewhere in that hour bandits test you, and you fight your first battle. And the season turns. Firewood, food in the granary and tools in people's hands are what the first winter checks. If the village is still standing in spring, the campaign has begun.
Age of Medieval is developed by UnderStudio in UnderStudio 2D and published by Brasa Interactive. It releases on 17 May 2027.
Official site: https://ageofmedieval.com/