Devlog: eleven skills that grow by doing
Focus points, two perks to choose from, and the companion who covers your weak side
The hero of Age of Medieval does not spend experience points on a tree. He gets better at what he actually does.
There are eleven skills: Combat, Leadership, Tactics, Stewardship, Trade, Medicine, Engineering, Scouting, Charm, Training and Smithing. Fight and Combat rises. Haggle at markets and Trade rises. Forge and refine, and Smithing rises.
The sum of the skills gives the hero's level, and each level gives a focus point. Focus placed on a skill makes it learn faster and raises how far it can go, so focus is where you say what kind of lord this is. At two milestones a skill offers two perks, and you keep one.
Four skills work as roles for the whole party: Stewardship, Medicine, Engineering and Scouting use the best value among you and the companions who ride with you. A hero who cannot heal can hire someone who can.
Age of Medieval is developed by UnderStudio in UnderStudio 2D and published by Brasa Interactive. It releases on 17 May 2027.
Official site: https://ageofmedieval.com/