Age of Medieval Wishlist

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Question of the week: tight streets or wide ones?

A short wall, or room for a fire to stop

This week's devlog was about fire, which makes town planning a question of taste and nerve.

A compact village needs less wall, shorter walks and fewer towers. It also burns from one end to the other. A spread-out village stops a fire at the first gap and needs a palisade twice as long.

How do you draw yours? Tell us, and tell us which game taught you.


Age of Medieval is developed by UnderStudio in UnderStudio 2D and published by Brasa Interactive. It releases on 17 May 2027.
Official site: https://ageofmedieval.com/

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