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Why we say 24 a side

On giving the real number

Strategy game marketing loves a big number. Ours is 24: that is how many soldiers each side has on the field at once in a battle, with the rest of each army arriving in waves.

We chose it for the player, not for the machine. At 24 a side you can see which regiment is being flanked, select it and do something about it. Every man on the field is one whose sheet you can open.

We also chose to say it. A store page that promises a spectacle the game does not deliver earns a refund and a bad review, and it should. A page that says "24 a side, in waves, and it matters where each one is facing" finds the players who want that.

This is the rule for everything we publish: the number in the post is the number in the build.


Age of Medieval is developed by UnderStudio in UnderStudio 2D and published by Brasa Interactive. It releases on 17 May 2027.
Age of Medieval on Steam: https://store.steampowered.com/app/3259670/
Official site: https://ageofmedieval.com/

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