Age of Medieval Wishlist

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Game

Devlog: flank is 1.2, rear is 1.4

Field battles: 24 a side, reinforcements in waves

Field battles in Age of Medieval are real-time and small enough to read: 24 soldiers a side on the field, with the rest of each army arriving in waves as men fall. We would rather give you the real number than a bigger one.

Direction matters. A blow from the flank does 1.2 times the damage, and from behind 1.4. Spearmen stop a cavalry charge from the front and lose that guard from behind. A shield does not block an arrow in the back.

So the fight is about facing. A line of spears is a wall until someone gets around it, and a few horsemen behind the archers are worth more than twice as many in front of them.

Morale is the other half. Regiments break and run before they are wiped out, and a rout on one wing spreads.


Age of Medieval is developed by UnderStudio in UnderStudio 2D and published by Brasa Interactive. It releases on 17 May 2027.
Official site: https://ageofmedieval.com/

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