Age of Medieval Wishlist

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Game

Devlog: the gate has fallen

The siege is fought inside the village you built

Most strategy games build the town in one place and fight for it in another. Here the siege is fought inside the town itself.

When an assault starts, the battlefield is generated from the village plan, the same pieces you see when you walk in. Attackers form up outside the ring and defenders inside. Houses are obstacles, streets are paths, and the gate is exactly where its lord placed it.

That makes your layout a military decision. A gate facing the square gives cavalry a straight run once it falls. A crooked street slows them down. A tower beside the gate covers the ram's approach.

It works both ways: when you attack another House, you fight through the town its lord built, and no two are the same.


Age of Medieval is developed by UnderStudio in UnderStudio 2D and published by Brasa Interactive. It releases on 17 May 2027.
Official site: https://ageofmedieval.com/

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